| Modeling & Simulation Export Plug-ins |
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These optional modeling and simulation export plug-ins for TerraTools Core are licensed separately and are fully interoperable with all TerraTools processing. TerraTools plug-ins can be used to export databases that are correlated across a variety of virtual and constructive runtimes. Click here for examples. Constructive Simulation Systems
This plug-in exports a TerraTools database to a OneSAF Terrain Format (OTF) compliant geotile database for use in the OneSAF runtime. Export OTF supports both single and multi-tile construction with automated geotile stitching, placement of Ultra High Resolution Buildings (UHRBs), and is compliant with the OneSAF environmental data model (EDM). UHRBs can be constructed within TerraTools Core or imported from the ARA U2MG model generator.
Multiple versions of the OTF format and EDM are supported within the OneSAF export plug-in. Currently all OTF format versions supporting OneSAF 1.1 through OneSAF 4.0, including OTF formats 5.0 through 8.0 and the EDM, have been tested and validated.
Use the links below to view the presentation slides. +OneSAF Testbed (OTB) and JointSAF (JSAF) Export This plug-in exports a TerraTools database to a fully TINned, format 7 CTDB containing terrain, water areas, buildings, linear features, and canopies. Export CTDB supports ModSAF, OTB 2.0, OTB 2.5, and JSAF 8.x runtimes.
This plug-in exports a TerraTools database to .daf format for use in the JCATS runtime. Terrain files can be produced in either UTM or GCS coordinate systems compatible with Version 7.1.5 or higher.
This plug-in exports a TerraTools database to MÄK GDB terrain format. Export GDB supports MÄK VR-Forces and MÄK Stealth runtime applications.
MÄK VR-Vantage is supported by the TerraTools OpenSceneGraph Export plug-in. Virtual Simulation Systems and Serious Games
+Virtual Battlespace 2 (VBS2) Export This plug-in exports a TerraTools database to a high-fidelity geospecific environment for Virtual Battlespace 2 (VBS2) users. TerraTools Urban DetailsTM processing generates and converts roof clutter, free-standing walls, buildings with interiors, and power lines with wires into the equivalent VBS2 runtime format employing user-defined appearances. Both simple buildings and those with interiors, windows, and doors can be automatically created.
Models that are specifically constructed for VBS2 in any of the Bohemia Interactive, Australia (BIA) toolsets can also be placed in the TerraTools generated VBS2 environments, giving them a full range of runtime effects, including dynamic damage states. Models created in 3DStudioMax can be converted using the TerraSim's 3DStudioMax plug-in. +Steel Beasts Professional Export This plug-in exports a TerraTools database to a terrain map for use in Steel Beasts Professional. TerraTools Urban DetailsTM processing generates and converts roof clutter, free-standing walls, buildings with interiors, and power lines with wires.
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