| Modeling & Simulation Export Plug-ins |
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These optional export plug-ins for serious gaming formats are licensed separately and are fully interoperable with all TerraTools processing. TerraTools plug-ins can be used to export databases that are correlated across a variety of visua, constructive, and serious game runtimes. Click here for examples. This plug-in exports a TerraTools database to a high-fidelity geospecific environment for Virtual Battlespace 2 (VBS2) users. TerraTools Urban DetailsTM processing generates and converts roof clutter, free-standing walls, buildings with interiors, and power lines with wires into the equivalent VBS2 runtime format employing user-defined appearances. Both simple buildings and those with interiors, windows, and doors can be automatically created.
The TerraTools VBS2 exporter plug-in supports VBS2 versions 1.19 through 1.50. This plug-in exports a TerraTools database to a terrain map for use in Steel Beasts Professional. TerraTools Urban DetailsTM processing generates roof clutter, free-standing walls, buildings with interiors, and power lines.
This plug-in exports a TerraTools database that can be loaded in X-Plane 9 or 10 as custom scenery. TerraTools Urban DetailsTM processing generates roof clutter, free-standing walls, buildings, and power lines.
This plug-in exports a TerraTools database for use in Havok Vision Engine. TerraTools compiles your geospatial source data into an efficient tiled scenegraph (TSG) representation, which is then exported into Havok Vision Engine native static geometry. Database components are automatically created to support large area database paging. The results of this process can be previewed in the TerraSim Vision Viewer, loaded into the Havok vForge editor, or used directly by end-user developed Vision Engine training systems.
This plug-in exports a TerraTools database to Havok Middleware format. Exported databases have full collision properties and can be loaded into the Havok Tools Viewer.
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